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Cybergame Introductions

source:The Official Website author:Admin time:2008-07-02 click:


Units and Strategy


In Cybergame units are our gang members and you can create new units using the button GANG.

Under each units are described the following characteristics:

5) Attack: N1 ?N2: during an attack an units will fight with random power among N1 and N2. P = Random (N1 - N2)

6) Speed: V: total attack is equal to power multiplicated for speed (TotAttack = P x V).

3) Defense: it shows the value withdrawed from enemy attack (not more than 80%)

4) Hit points: it shows hit points level of unit.

To create and hire an unit you must have enough Credits and Hardware, define number of units to hire and click on HIRE.

Each time we are attacked, all units in our base fight together to our defense to fight enemy.

Units let convoy creation (STRATEGY menu) used to attack or to move resources along map..

To create a convoy you must have at least 1 unit (Boss excluded), set units of the convoy, set if the Boss is in the convoy and how many Credits or Hardware we would like to move or to transfer to another friend player.

CONVOY CREATION

Clicking on Strategy is possible to create armed convoy to attack mission or to move Units/Resources. It is possible to set a convoy defining units, Boss presence and credits and hardware to transport..

You can set any map point (empty or occupied by a gang). It is possible during the mission changing destination. Once arrived to an empty position, you can leave convoy stopped or you can move to another destination using "MANAGEMENT" button. If in the destination there is an enemy convoy, it will be automatically attacked and if you win, you'll get his resources.

If in the destination there is another convoy owned by you, the two convoy will be joined.


UNITS STRATEGY

Each selected strategy interfere with the attacked base or convoy strategy. The result of strategy interaction will create an advantage or a disadvantage for the attacked player.

 A = Attacking units

 B = Defending units

Line-up: this field set fight units line-up and can create an advantage if your line-up is efficient against enemy one. If line-up are the same, there is no advantage.

  A
  Edge Diamond Turtle
B Edge X B A
Diamond A X B
Turtle B A X


 A = Attacking units penalized by 30%
 B = Defending units advantage by 30%
 X = No variation

Start: This field set units behiaviour when fight begins and so only in first battle turn.

  A
  Frontal attack Side attack Surround and ambush
B Frontal attack X B A
Side attack A X B
Surround and ambush B A X


 A = Attacking units penalized by 30%
 B = Defending units advantage by 30%
 X = No variation

Strategy: this field set units behiaviour during the fight and will be applied after first battle turn.

  A
  Move forward Keep position Draw and side attack
B Move forward X B A
Keep position A X B
Draw and side attack B A X


 A = Attacking units penalized by 30%
 B = Defending units advantage by 30%
 X = No variation

N.B. Once assigned a strategy to convoy, to change it you must join it to another convoy with different strategies.


DEFENSIVE STRATEGY USAGE

Base can configurate other 2 strategical combination related to Defenses, which give advantages or disadvantages to defense attack against enemy convoy.

 A = Attacking units

 B = Attacked base or outpost

Defensive schema: it definy how defenses will fire against enemy:

  A
  Edge Diamond Turtle
B Covering fire X B A
Dynamic fire A X B
Crossing fire B A X


 A = Attacked defenses penalized by 30%
 B = Attacked defenses advantaged by 30%
 X = No variation

Aim system: Defense aim system will interfere with Attacking convoy strategy:

  A
  Move forward Keep position Draw and side attack
B Hook units moving forward B A X
Hook units moving side A X B
Hook stopped units X B A



 A = Attacked defenses penalized by 30%
 B = Attacked defenses advantaged by 30%
 X = No variation

To know enemy coordinates or to look for empty position, you can go to FIND USER menu and fill the field with the name (or only some characters) of the player you are looking for.

Once you fill all convoy data, it will be showed a summary with fire power information and time to reach your target.


Once you attack ends, convoy will take time to come back to the base, unless it has been destroyed.

If Boss joins attack and the convoy has been destroyed, Boss will come back but with Armor and Body level equal to zero.


There is also a protection for less developed user which is active until level 50. Until that level you cannot be attacked, from level 51 up to level 80 you can be attacked to player with less than double of your points. Beyond level 80 there are no protections. This protection doesn't work for users with more than 1000 fire power.

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